Getting Started with Dwarf Fortress
Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.
The book’s focus is the game’s simulation mode, in which you’re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You’ll soon have stories to share from your interactions with the Dwarf Fortress universe.
Create your own world, then locate a site for an underground fortress
Equip your party of dwarves and have them build workshops and rooms
Produce a healthy food supply so your dwarves won’t starve (or go insane)
Retain control over a fortress and dozens of dwarves, their children, and their pets
Expand your fortress with fortifications, stairs, bridges, and subterranean halls
Construct fantastic traps, machines, and weapons of mass destruction
Table of Contents
Chapter 1. Introduction
Chapter 2. Playing God
Chapter 3. First Steps
Chapter 4. Filling Dwarf Bellies
Chapter 5. Merchants and Trading
Chapter 6. Dwarf Resource Management
Chapter 7. Digging Deeper
Chapter 8. Industry
Chapter 9. Justice, Healthcare, and Vampires
Chapter 10. The Military
Chapter 11. Engineering
Book Details
Paperback: 236 pages
Publisher: O’Reilly Media (May 2012)
Language: English
ISBN-10: 1449314945
ISBN-13: 978-1449314941